![]() ![]() Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup ![]() Global Illumination: BugReporter doesn't get invoked when the project crashes Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier AI: Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgent Component in the Inspector windowĪnimation: Inspector not displaying state and transition properties once duplicatedĪsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4Ĭloth: Cloth has graphical artifacts when an object moves out of the cameraĬodeEditors: Crash with _pthread_kill + 10 when debugging with Rider ![]()
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